Colour Bit Depth Reference

This colour bit depth reference breaks down what 6-bit+FRC, 8-bit, 8-bit+FRC, 10-bit, and 12-bit panels actually represent in colours per channel and total colours, and explains how FRC dithering lets a cheaper panel get marketed as something it isn't. You'll see exactly which bit depth tier your monitor's spec sheet is really describing, and where the marketing claim and the hardware reality tend to part ways. Use the free panel type comparison to see concrete figures before you rely on a single spec sheet.

Colour Bit Depth Reference

FRC (Frame Rate Control) rapidly alternates a panel between two adjacent colour values to simulate a shade the hardware can't truly display — it's how a panel with only 8-bit-native colour gets marketed as "10-bit". A browser reporting screen.colorDepth as 24 (8 bits per channel) tells you nothing about whether FRC dithering is happening underneath, which is why the number alone can't confirm what panel you actually have.

Bit DepthColours Per ChannelTotal ColoursTypical Use
6-bit + FRC64 (simulated 256)~262,000 (simulated 16.7M)Budget TN/IPS panels, marketed as "8-bit"
8-bit (true)25616.7 millionStandard monitors, laptops, most content
8-bit + FRC256 (simulated 1024)16.7M (simulated 1.07 billion)Budget "10-bit" monitors, HDR-branded panels
10-bit (true)1,0241.07 billionProfessional/HDR monitors, photo & video grading
12-bit4,09668.7 billionCinema mastering, high-end reference displays

Banding is the visible symptom of insufficient bit depth or aggressive FRC — run the colour banding test to see it on your own display, or check your reported depth first with the colour depth checker.

Ever wondered why one image looks silky-smooth while another shows ugly stripes across a gradient sky? The answer almost always comes down to colour bit depth reference — the single specification that determines how much tonal information each dot can store and, by extension, how lifelike or limited your image, footage, or screen will look. Whether you are a photographer choosing a RAW capture setting, a graphic designer working in Photoshop, or a footage producer setting up an wide-tonal-range pipeline, understanding bit depth gives you the knowledge to make every hue decision with confidence.

What Is Bit Depth and Why Does It Define Color Fidelity? — A Colour Bit Depth Reference Overview

Bit depth — also written as color depth or pixel depth — specifies the number of bits used to encode the tonal value of a single dot, or of a single colour component within that dot. More bits mean more possible hue shades, smoother transitions, and greater color fidelity across your entire picture. Adobe's own documentation puts it plainly: more bits of information per dot result in more available colours and more accurate hue representation, which is why the storage footprint of a picture increases with precision level. This color depth reference guide walks through every standard level from 1-bit to 48-bit, serving as a practical bpc reference for photographers, editors, and engineers alike. Use the resolution name lookup online any time you want to compare entries side by side.

The fundamental formula is elegantly simple:

$$\text{Number of colours} = 2^{n}$$

where n is the number of bits allocated. At 8 bits per component, for example, you get \(2^{8} = 256\) possible values for each component. In an RGB picture with three colour components — red, green, and blue — those values combine to yield 256 × 256 × 256 = 16.7 million colors. At 10 bits per component, each component carries \(2^{10} = 1{,}024\) steps, producing 1.07 billion colors in total — a leap that eliminates the visible banding artifacts that plague lower-precision pictures. This color comparison between levels illustrates why more bits matter so much for visual quality.

Bits Per Channel vs. Bits Per Pixel: Key Distinctions

The terms bits per pixel (bpp) and bits per channel (bpc) — also called bits per component, bits per color, bits per colour component, bits per sample, or bits per pixel component — describe different things and are frequently confused. Understanding the difference is essential for any electronic production pipeline. This 18-bit color through 48-bit range of levels is where the distinction becomes practically important.

  • Bits per pixel (bpp) refers to the total number of bits used for one dot across all components combined. A 24-bit picture, for instance, stores 24 bits for every dot.
  • Bits per channel (bpc) refers to the bits allocated to each individual colour component. In a 24-bit RGB picture, there are 8 bits per component — one for red, one for green, one for blue.
  • In grayscale mode, a single component carries all the tonal information, so an 8-bit grayscale picture equals 8 bpp and provides 256 luminance steps.
  • In CMYK, four components are used, so a 32-bit CMYK picture stores 8 bits per component across cyan, magenta, yellow, and black.

The relationship can be expressed as:

$$\text{bpp} = \text{bpc} \times \text{number of channels}$$

How Colour Values Are Encoded Per Component

Each colour component within a dot holds an integer value ranging from 0 to \(2^{n} - 1\). In an 8 bits-per-component setup, valid values run from 0 through 255. The encoding process — sometimes called sampling — captures these values during picture capture or scene generation. Radiometric resolution, a closely related concept drawn from remote sensing and scientific work, describes how finely a sensor can distinguish differences in light intensity; higher radiometric resolution maps directly to greater precision in the captured picture information.

Two fundamentally different colour encoding strategies exist:

  • Direct (true) colour — each dot stores its own full RGB (or other model) value independently.
  • Indexed color — each dot stores a reference number pointing to an entry in a colour lookup table (colour set). This is a distinct encoding mode used when the number of required hues is small enough to fit within the colour set, saving significant storage space.

Standard Color Depth From 1-Bit to Deep Colour: The Complete List of Depths — Colour Bit Depth Reference

The following sections walk through every common precision level in sequence — from the starkest monochrome to the richest specialist-grade deep colour used in modern footage systems, cinematography, and diagnostic work. Use this colour bit depth reference as your guide when choosing settings for any picture, screen, or footage project. Use the free physical screen ruler to see precisely how the numbers behind your input add up.

Bit Depth (bpp)Bits Per Channel (RGB)Number of ColoursCommon Use CaseHardware / Software Support
1-bit1 (monochrome)2Black-and-white icons, fax, laser printAll picture formats (BMP, TIFF, PNG)
2-bit4CGA graphics, minimal colour setsLegacy hardware
3-bit1 per R/G/B8Early terminals, ANSI colourLegacy systems
4-bit16EGA screen, early PC artLegacy; indexed colour set
5-bit5 per R/G/B32,768Early handheld consoles (Game Boy Advance)Legacy embedded panels
6-bit6 per R/G/B262,144Some TN panels with ditheringBudget TN LCD monitor units
8-bit (24-bit total)8 per R/G/B16,777,216Web, standard digital shooting, sRGBAll standard monitor units, web browsers
15-bit5 per R/G/B32,768High color 15-bit legacy systemsOlder VESA and console hardware
16-bit (high colour)5/6/5 per R/G/B65,536Older mobile panels, embedded screensMobile, legacy footage systems
18-bit6 per R/G/B262,144Budget LCD panels, entry-level panelsConsumer TN monitor units with FRC dithering
24-bit (true colour)8 per R/G/B16,777,216Standard shooting, web designUniversal — all modern panels and software
30-bit (deep colour)10 per R/G/B1,073,741,824Wide-tonal-range footage, specialist screens, broadcastWide-tonal-range-capable monitor units, HDMI 1.3+, DisplayPort
36-bit12 per R/G/B~68.7 billionSpecialist shooting, RAW captureHigh-end cameras, specialist screens
48-bit16 per R/G/B~281 trillionScientific work, Photoshop 16-bit pipelinesPhotoshop, TIFF, scientific scanners

1-Bit and 2-Bit Color: Monochrome & Minimal Palettes

1-bit color is the most minimal form of dot representation possible: each dot stores only two possible values — black and white. No luminance steps, no hue shades, simply on or off. This is the foundational mode for fax transmission, laser printer output, and black-and-white line art in raster art. The formula confirms it: \(2^{1} = 2\).

2-bit color extends the colour set to just four colours (\(2^{2} = 4\)), historically used in CGA (Color Graphics Adapter) systems. While practically obsolete for modern electronic work, understanding these levels contextualises why higher precision matters so profoundly for picture quality and visual quality. Even stepping from 1-bit to 2-bit doubles the available tonal information per dot — a pattern that continues all the way to 48-bit.

3-Bit, 4-Bit & 5-Bit Color: Early Display Standards

3-bit color assigns 1 bit to each of the red, green, and blue components, producing 8 possible colours (\(2^{3} = 8\)). This was used in early ANSI terminal panels and text-mode art. 4-bit color delivers 16 colours using an indexed color set — the standard for EGA (Enhanced Graphics Adapter) screens in the 1980s. Indexed modes like these store a colour set of up to \(2^{n}\) colours, and each dot simply points to one entry in that lookup table rather than encoding full RGB values.

5-bit color per component (giving 15-bit or 16-bit total in different arrangements) formed the basis of high color panels. The Game Boy Advance used a 5-bit per component system yielding 32,768 simultaneous colours — a significant perceptual jump from 4-bit indexed colour sets, though still far short of the continuous gradients achievable with true colour.

6-Bit Color and 8-Bit Color: Web-Safe to Full Palette

6-bit color (6 bits per component, 18-bit total) is used in some budget TN-panel monitor units. These panels use frame rate control (FRC) dithering to simulate the full 8-bit-per-component output of IPS or VA panels. While the screen may appear to show approximately 16.7 million colours, it is technically only producing 262,144 true colours — a distinction that matters for calibration and accuracy in professional print production and graphic design pipelines. The color expansions achieved through FRC are approximate rather than genuine.

8-bit color — meaning 8 bits per component in an RGB picture — is the standard precision level for nearly all consumer shooting, web design, and standard monitor units. At this level:

  • Each component (red, green, blue) has 256 levels (\(2^{8} = 256\)).
  • The total possible hue count is \(256 \times 256 \times 256 = 16{,}777{,}216\) — commonly stated as 16.7 million colors or 16 million colors.
  • In grayscale mode, this precision gives 256 luminance steps, from pure black (0) to pure white (255).
  • In an indexed colour set mode, this level stores up to 256 colours — used in GIF and PNG-8 formats for web art and icons.

High Color (15-Bit & 16-Bit): The Bridge Standard

High color encompasses 15-bit (5 bits each for red, green, and blue) and 16-bit (5 bits for red, 6 bits for green, 5 bits for blue — the extra green bit reflects human perceptual sensitivity). 15-bit color delivers 32,768 colours; 16-bit color yields 65,536 colours. These were the dominant output standards for consumer screens and mobile panels throughout the 1990s and early 2000s. Today, 16-bit per component (48-bit total) refers to something entirely different in photo editing: the high-precision mode used in Photoshop for serious post-production work.

True Color (24-Bit): 256 × 256 × 256 = 16.7 Million Colors

True color at 24-bit is the universal standard for shooting, web design, and consumer footage. Every dot stores 8 bits per component across three components, giving the full 256 × 256 × 256 = 16,777,216 possible hue combinations. This is what Photoshop calls a 24-bit picture (8 bits × 3 components = 24 bits of data for each dot).

Worked example — encoding a specific orange in 24-bit true color:

  1. Identify component values: Red component \(R = 255\), Green component \(G = 128\), Blue component \(B = 0\).
  2. Interpret each component: Red is at full intensity (255 out of 255), green is at half intensity (128 out of 255), blue is completely off (0 out of 255).
  3. Result: The combination \((255, 128, 0)\) produces a vivid orange — one of the 16,777,216 unique dot values possible in 24-bit RGB mode.
  4. Total hue count verification: $$256^{3} = 256 \times 256 \times 256 = 16{,}777{,}216 \approx 16.7\text{ million colors}$$

The 24-bit standard is supported universally — from standard monitor units and high-end TVs to web browsers and compression formats like JPEG and PNG-24. It represents the floor for specialist pipelines and the ceiling for most consumer panels.

Deep Color: 30-Bit, 36-Bit, 48-Bit and Higher

Deep color begins at 30-bit (10 bits per component), a minimum requirement for wide-tonal-range and wide-gamut content. This is where 10-bit encoding delivers its decisive advantage over standard 8-bit:

10-bit wide-tonal-range colour example:

  1. 8-bit baseline: Each component has \(2^{8} = 256\) steps. A gradient from black to white across a component traverses 256 distinct tonal steps.
  2. 10-bit improvement: Each component has \(2^{10} = 1{,}024\) steps — four times the tonal resolution. The same gradient now has 1024 levels of precision, making tonal differences invisible to the human eye.
  3. Total hue count at 10-bit: $$1{,}024^{3} = 1{,}073{,}741{,}824 \approx \textbf{1.07 billion colors}$$
  4. Conclusion: Insufficient precision at 8-bit causes visible steps in continuous tone areas (posterization / color banding). At 10-bit, continuous gradients are maintained even in wide tonal range content.

12-bit color (36-bit total for RGB) is the standard for specialist shooting and RAW capture. Most modern cameras capable of RAW output record in 12-bit or 14-bit per component, capturing approximately 68.7 billion colors. This extra precision is critical for hue correction in post-production, where aggressive exposure and white balance adjustments would expose banding at lower precision levels.

48-bit (16 bits per component) is used in Photoshop's 16-bit/channel mode, scientific scanners, and spectral work. At this level, each component has 65,536 discrete steps, providing essentially unlimited headroom for even the most demanding tonal adjustments. This mode is also used in lookup tables for precision scene generation in diagnostic work and remote sensing. Beyond integer encoding, floating-point representations — 16f (half float) and 32 bits per component (32f) — extend the range further still, supporting wide-luminance-range pipelines in visual effects and compositing software.

Technical Foundations of Bits Per Channel, HDR, and Advanced Color Encoding

Moving beyond simple hue counts, the real significance of precision level lies in how it interacts with color space, tonal span, and the physics of light. This section covers the technical underpinnings that every serious practitioner in shooting, footage production, or electronic colour science needs to understand.

Linear Color Space, Floating-Point Representation, and Wide-Luminance-Range Pictures

Standard output pipelines apply a gamma curve to colour values — a non-linear encoding that approximates how the human eye perceives brightness. Most 8-bit pictures are encoded in this gamma-corrected (sRGB) color space. However, at 16 bits per component and above, it becomes practical — and often necessary — to work in a linear color space, where values are proportional to physical light intensity rather than perceived brightness. Linear encoding is essential for physically accurate scene generation, compositing, and scientific picture processing.

Floating-point precision extends this further. Rather than storing fixed integers, floating-point components store values as IEEE 754 floating-point numbers, allowing a virtually unlimited tonal span above and below standard white. Photoshop supports 32 bits per component (wide luminance range) mode, which stores pictures as 32-bit float per component. These are also known as high dynamic range pictures. In these wide-luminance-range pipelines, the broad tonal span captured by the floating-point encoding ensures that specular highlights and deep shadows are preserved even through multiple rounds of picture processing.

For wide-tonal-range output to wide-tonal-range-capable panels, a minimum of 10 bits per component is required. This is because wide-tonal-range standards such as HDR10, Dolby Vision, and HLG define wider color gamut (typically DCI-P3 or Rec. 2020) alongside greater luminance span — both of which demand more precise tonal representation than 8-bit can supply. Wide-luminance-range pictures shown on standard monitor units will be tone-mapped, while specialist panels render the full range natively.

High Dynamic Range and Wide Color Gamut in Modern Video and Broadcast

High dynamic range production is now the baseline expectation for broadcast, streaming, and cinematography. Modern footage pipelines — from camera capture through colour correction to final output — require at least 10-bit throughout to avoid introducing banding artifacts during the grading process. The color gamut of wide-tonal-range content (Rec. 2020 for UHD broadcast, DCI-P3 for cinema) is significantly wider than the sRGB gamut used for standard monitor units, meaning that more distinct hue shades must be represented within that wider envelope. Only higher precision provides the necessary tonal resolution.

In post-production, colourists working in colour correction software apply aggressive tonal and brightness adjustments that can reveal banding in 8-bit footage. Working in 10-bit or 12-bit throughout the broad-tonal-range pipeline ensures that subtle transitions — for example, between skin tones in a close-up or across a blue sky — remain continuous even after multiple rounds of tonal adjustment. The practical outcome: richer gradients, more realistic results, and no visible steps in areas of continuous tone.

Support for 16 Bits/Channel Images in Photoshop and Professional Workflows

Adobe Photoshop is the reference application for high-precision photo editing and provides comprehensive support for 16 bits per component pictures across multiple colour modes. In 16-bit documents, you can work in grayscale mode, RGB color mode, CMYK color mode, Lab color, and multichannel mode. The full toolbox is available (except the Art History Brush), as are all standard tonal adjustments, layers, and adjustment layers.

To convert precision level in Photoshop, navigate to Image > Mode and select your target: 8 Bits/Channel, 16 Bits/Channel, or 32 Bits/Channel. When downconverting from 16-bit to 8-bit (for example, to take advantage of certain filters or to save in a web-compatible format), Photoshop recommends using Save As Copy so the original file retains the full picture information at the higher precision level. This approach preserves all captured detail for future re-edits while allowing a lower-precision version for delivery. As of August 2022, Photoshop also introduced precise previews for tonal and brightness adjustments in 16-bit documents, improving the accuracy of on-screen representation during mode conversion pipelines.

Photoshop also supports 32 bits per component for wide-luminance-range compositing. At this level, operations like exposure blending, tone mapping, and wide-luminance merge preserve the full tonal span of the source picture information. The trade-off is substantially increased storage footprint and processing demands — a factor to weigh against the benefits when managing large-volume shooting or footage production projects.

More Than Three Primaries: Multi-Channel Color Models

Standard RGB colour uses three colour components — red green blue (RGB components) — and the total bpp scales accordingly. But colour science extends well beyond three primaries. CMYK (cyan, magenta, yellow, black) uses four components, making a 32-bit CMYK picture store 8 bits per component across those four. Multichannel mode in Photoshop decouples components entirely for specialised print production and spot-colour pipelines.

In spectral work and remote sensing, sensors may capture dozens of components — one for each narrow wavelength band. Here, radiometric resolution (precision per component) and spectral resolution (number of components) together define the richness of the captured picture information. CMYK color mode in printing workflows requires careful colour management and profiles to ensure that the dot values recorded in the file translate accurately to ink on paper — a distinct concern from panel-based colour calibration. Good printing output relies on matching the colour data in the file to the target medium precisely.

Colour Bit Depth Comparison: Common Bit Depths, Displays, and Adjusting Bit Preferences

Choosing the right precision level for your project involves balancing hue quality, storage footprint, processing demands, and hardware compatibility. This colour bit depth comparison covers the most common levels — 8-bit, 10-bit, 12-bit, and 16-bit — alongside the panels and software environments that support each one. Use this as your primary color comparison reference when evaluating options for visual quality across different output targets.

Side-by-Side Colour Range Comparison by Common Bit Depths

Specification8-Bit Standard10-Bit HDR12-Bit and Beyond16-Bit Professional
Bits per channel (bpc)8101216
Total bpp (RGB)24303648
Colours available16.7 million1.07 billion~68.7 billion~281 trillion
Steps per component2561,0244,09665,536
Banding riskApparent in continuous gradientsEliminated for most contentNo visible stepsNo visible steps
Typical use caseWeb, sRGB shooting, web designWide-tonal-range footage, broadcast, streamingRAW shooting, 12-bit colour correctionScientific work, Photoshop 16-bit/channel
Consumer panelsAll standard monitor unitsWide-tonal-range-capable monitor units, high-end TVsSpecialist screens onlySpecialist expert panels
Storage footprintBaseline~25% larger (vs. 8-bit)~50% larger2× larger
Photoshop supportFull (all features)Via 32-bit mode16-bit mode (close equivalent)16-bit/channel mode — full support
Color modeRGB, CMYK, Indexed, GrayscaleRGB (wide tonal range)RGB, RAWRGB, CMYK, Lab, Multichannel

Changing Bit Depth Settings in Common Software, Displays, and Camera RAW

Knowing where to find and adjust colour precision settings is just as important as understanding the theory. Here is a bpp reference for common tools:

  • Photoshop (desktop): Go to Image > Mode and choose 8 Bits/Channel, 16 Bits/Channel, or 32 Bits/Channel. Use Save As Copy when downconverting to preserve the original file at higher precision. This is the primary method to change bit preferences in photo editing.
  • Camera RAW / Lightroom: In the pipeline settings at the bottom of Camera Raw, click the blue link to open Pipeline Options and set the level to 8 or 16 bits per component. Shooting in RAW format maximises the captured precision — typically 12-bit or 14-bit per component — giving you maximum flexibility for tonal adjustments in post-production.
  • Monitor driver (Windows): Open Display Settings > Advanced Display Settings > Display Adapter Properties. On the Monitor tab, select the colour precision level (typically 16-bit or 32-bit bpp). For wide-tonal-range output, enable Windows HD Color in Display Settings.
  • macOS: In System Preferences > Displays, select a colour profile that corresponds to your panel's native precision level. Wide-tonal-range output is automatically managed when a wide-tonal-range-capable monitor unit is connected.
  • Footage production software (DaVinci Resolve): Set the project to 10-bit or 12-bit output in Project Settings > Master Settings. This ensures the full colour precision is preserved through colour correction and into the final export for broadcast or streaming.

Practical implications to keep in mind when working across different precision levels:

  • Picture size and storage footprint: Doubling the precision per component roughly doubles the storage footprint for uncompressed formats like TIFF. Compression codecs (JPEG, HEIC) partially offset this, but 16-bit TIFF files are always significantly larger than their 8-bit equivalents.
  • Processing demands: Higher precision increases memory usage and render times in both picture processing and footage production pipelines. A workstation running a complex Photoshop composite at 16 bits/channel will require substantially more RAM than the same project at 8 bits.
  • Monitor support: Standard monitor units natively output 8-bit per component. Specialist screens — used in colour correction, diagnostic work, and electronic colour pipelines — support 10-bit native output. Only a subset of consumer monitor units achieves true 10-bit; many use 8-bit + FRC dithering, similar to the 6-bit panels that simulate 8-bit.
  • Colour profiles and colour management: Changing precision level does not change the assigned color space or colour profile. A 16-bit sRGB picture and a 16-bit Adobe RGB picture have the same precision but very different color gamut extents. Always pair your precision choice with the appropriate color settings for your output target.
  • Indexed colour set vs. direct color: Indexed colour modes (1-bit, 4-bit, 8-bit colour set) are not interchangeable with their direct-colour equivalents. An 8-bit indexed color picture contains at most 256 colours from a fixed colour set — not the 16.7 million of 8-bit direct RGB. Converting between these modes requires a mode conversion step (in Photoshop: Image > Mode > RGB Color).
  • Refresh rate and contrast ratio: These panel specifications are independent of precision level but work together with colour precision to define overall screen quality. A high refresh rate monitor with low precision will show smooth motion but poor gradients; a high-precision screen with a strong contrast ratio delivers both accurate hue representation and deep blacks.

Frequently Asked Questions

What is bit depth in digital imaging?
Bit depth refers to the number of bits used to store color information for each pixel in a digital image or display. A higher bit depth means more possible colors or shades, resulting in smoother gradients and more accurate color reproduction. For example, 8-bit per channel gives 256 levels, while 16-bit per channel gives 65,536 levels.
How does bit depth affect image quality?
Higher bit depth allows for finer distinctions between tonal values, which reduces visible artifacts like color banding — those harsh stripes that appear in gradients. It's especially important in photography and video editing where subtle sky gradients or skin tone transitions must look natural. Low bit depth (1-bit or 4-bit) is only suitable for simple graphics or icons.
What is the difference between 8-bit and 10-bit color?
8-bit per channel (24-bit RGB) produces approximately 16.7 million colors, which covers most everyday display and web use. 10-bit per channel (30-bit RGB) yields over 1 billion colors, enabling smoother gradients and HDR (High Dynamic Range) content. 10-bit displays are common in professional monitors, modern TVs, and HDR video production.
What does 'bits per pixel' (BPP) mean?
Bits per pixel (BPP) is the total number of bits used to represent a single pixel, calculated by multiplying bits per channel by the number of channels. For standard RGB at 8 bits per channel, BPP is 24. For CMYK at 8 bits per channel, BPP is 32. BPP directly determines the memory required to store an uncompressed image.
Why does CMYK use 4 channels instead of 3?
CMYK adds a Black (Key) channel to the standard Cyan, Magenta, and Yellow channels because mixing CMY inks theoretically produces black but in practice gives a muddy dark brown. The dedicated black channel ensures deep, clean blacks in print output and reduces ink usage. CMYK is the standard color model for professional printing.
What is 'True Color' and why is it important?
True Color refers to 24-bit color depth (8 bits per channel × 3 RGB channels), which produces 16,777,216 distinct colors. This is considered sufficient to represent all colors perceivable by the human eye under normal viewing conditions. It became the standard for screens, digital cameras, and web graphics in the 1990s and remains the baseline today.
When should I use 16-bit or 32-bit color depth?
16-bit per channel depth (48-bit RGB) is used in professional photo editing, scientific imaging, and HDR photography to preserve maximum tonal detail during complex edits — reducing round-trip quality loss. 32-bit per channel is used in HDR rendering, compositing, and CGI where extreme precision in light simulation is required. These depths are not typically used for final display output.
How is uncompressed file size calculated from bit depth?
Uncompressed file size is calculated as: (Image Width × Image Height × Bits Per Pixel) ÷ 8 bytes per bit ÷ 1,048,576 bytes per MB. For example, a 1920×1080 image at 24 BPP (8-bit RGB) requires approximately 5.93 MB uncompressed. File formats like JPEG, PNG, or TIFF apply compression on top of this raw size.