Device Screen Size Database: Screen Sizes & Screen Resolutions

Device Screen Size Database. Search or filter the Device Screen Size Database to find the resolution, size, PPI and aspect ratio of any phone, tablet or laptop. The pixel ruler online breaks the math down step by step so the answer is never a black box.

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Screen Size Database

DeviceResolutionDiagonalPPIAspect Ratio
iPhone 15 Pro Max1290×27966.7″460 PPI19.5:9
iPhone 151179×25566.1″460 PPI19.5:9
iPhone SE (3rd gen)750×13344.7″326 PPI16:9
Samsung Galaxy S24 Ultra1440×30886.8″501 PPI19.3:9
Samsung Galaxy S241080×23406.2″416 PPI19.5:9
Samsung Galaxy A541080×23406.4″403 PPI19.5:9
Google Pixel 8 Pro1344×29926.7″489 PPI19.8:9
Google Pixel 81080×24006.2″428 PPI20:9
OnePlus 121440×31686.82″510 PPI19.8:9
Xiaomi 141200×26706.36″460 PPI19.5:9
iPhone 12 mini1080×23405.4″476 PPI19.5:9
Budget Android (720p class)720×16006.5″270 PPI20:9
iPad Pro 12.9" (M4)2064×275212.9″264 PPI4:3
iPad Pro 11" (M4)1668×242011″264 PPI4:3
iPad Air (5th gen)1640×236010.9″264 PPI4:3
iPad (10th gen)1640×236010.9″264 PPI4:3
Samsung Galaxy Tab S91600×256011″274 PPI16:10
Samsung Galaxy Tab S9 Ultra1848×296014.6″240 PPI16:10
Amazon Fire HD 101200×192010.1″224 PPI16:10
Microsoft Surface Pro 91440×192013″267 PPI3:2
MacBook Air 13" (M2/M3)1470×95613.6″224 PPI3:2
MacBook Pro 14" (M3)1512×98214.2″254 PPI3:2
MacBook Pro 16" (M3)1728×111716.2″254 PPI3:2
Dell XPS 131920×120013.4″169 PPI16:10
Dell XPS 151920×120015.6″141 PPI16:10
Lenovo ThinkPad X1 Carbon1920×120014″161 PPI16:10
HP Spectre x360 141920×128013.5″173 PPI3:2
Budget Windows Laptop (1080p 15.6")1920×108015.6″141 PPI16:9
Framework Laptop 132256×150413.5″201 PPI3:2
Chromebook (1366×768 class)1366×76811.6″135 PPI16:9
Standard 24" 1080p Monitor1920×108024″92 PPI16:9
27" 1440p Gaming Monitor2560×144027″109 PPI16:9
27" 4K Monitor3840×216027″163 PPI16:9
34" Ultrawide 1440p Monitor3440×144034″110 PPI21:9
Apple Studio Display5120×288027″218 PPI16:9

The Device Screen Size Database gives you the resolution, diagonal size, PPI, and aspect ratio for dozens of real phones, tablets, laptops, and monitors in one searchable table. Type a device name into Search devices, or narrow the list with the Filter by device type dropdown, and you'll get exact width and height in pixels alongside the physical screen diagonal so you can compare devices side by side without hunting through spec sheets.

Building a layout that holds up on a 4.7-inch phone and a 27-inch monitor starts with knowing the numbers. This device screen size database lets you search any model, filter by brand, or sort by any column for a quick screen size comparison, so you get the viewport width, pixel ratio and aspect ratio developers and designers actually code against. Every row covers mobile devices, tablets and desktop displays, with the resolution in both hardware and layout units.

How to Read the Device Screen Size Database

Each row in the device database is a set of display specifications taken from the manufacturer: the diagonal in inches, the native resolution, the total pixels, the color depth and the CSS size your code sees. The screen dimensions describe the display hardware; the CSS columns describe what a browser reports through screen.width. The table is plain HTML, so once the page loads the display specs stay available offline for quick lookups, and you can compare devices from different brands side by side. Use the screen resolution simulator tool to see concrete figures before you rely on a single spec sheet.

Physical Resolution vs Logical Resolution

The physical resolution is the count of hardware pixels on the panel. The logical resolution is the coordinate space the operating system lays out in: points on iOS, dp on Android and CSS pixels in a browser. The device pixel ratio (DPR) links the two:

$$\text{logical width} = \frac{\text{physical width}}{\text{DPR}}$$

A Samsung Galaxy S24 has a 1080 × 2340 panel and a ratio of 3, so \(1080 \div 3 = 360\) and \(2340 \div 3 = 780\): its layout size is 360 × 780 dp. Apple's Retina and Super Retina screens work the same way at 2× and 3×. One device-independent pixel always covers the same visual size, which is why a media query written for 360 px fits that phone regardless of how dense its panel is.

Pixel Density and the Scale Factor

Pixel density is measured in PPI (pixels per inch) and comes straight from the resolution and the diagonal:

$$\text{PPI} = \frac{\sqrt{w^{2} + h^{2}}}{d}$$

For a 27-inch QHD monitor at 2560 × 1440, \(\sqrt{2560^{2} + 1440^{2}} = 2937.2\), and \(2937.2 \div 27 = 108.8\) PPI. A modern OLED phone sits near 400-460 PPI, roughly four times denser. The scale factor (@2x, @3x on Apple devices) is the rounded step the OS uses to map that density onto layout units, so a higher pixel density doesn't make your layout bigger, only sharper. Two devices with the same screen resolution can still differ in sharpness when their diagonals differ.

Mobile Screen Sizes for iPhone, Galaxy and Pixel Phones

Smartphones dominate the mobile screen sizes database because they change every year. Most current iPhone and Android models use a tall 19.5:9 or 20:9 frame, which keeps CSS widths in a narrow band of about 360-440 units even as the hardware gets sharper. A few of the mobile resolutions you'll see most often: The free mobile viewport sizes list lets you search and filter results instantly, with no account required.

PhoneSizePanel resolutionCSS sizeRatioPPI
iPhone SE (3rd gen)4.7"750 × 1334375 × 6672326
iPhone 16 Pro Max6.9"1320 × 2868440 × 9563460
Samsung Galaxy S246.2"1080 × 2340360 × 7803416
Google Pixel 86.2"1080 × 2400412 × 9152.625428

Analytics viewports such as 360×800, 390×844 and 414×896 are CSS sizes, not panel resolutions, so match them against the CSS column. Comparing a browser report with a panel's screen resolution is the most common mistake users make with this data.

Safe Areas, Notches and the Dynamic Island

The usable area of an iPhone is smaller than its layout size. A notch, the Dynamic Island, rounded corners and the home indicator all take space, and Apple reports it as safe area insets. In CSS, read them with env(safe-area-inset-top) and keep buttons and other UI inside the safe area. Android phones with punch-hole cameras and notches report display cutouts the same way.

Foldable Phones: Cover Screens and the Inner Display

A foldable is really two devices. The cover screens are narrow phone-sized panels, while the inner display opens to a near-square tablet shape around 7.6 inches. Treat foldables as two rows in your testing plan: one compact width and one medium width.

Device Sizes for Tablets, Laptops and Monitors

Device sizes beyond the phone spread out much more. Tablet screens sit between mobile and desktop devices, laptops cluster around a handful of panels, and monitors range from budget 22-inch screens to wide gaming displays.

Tablet Resolutions in Portrait and Landscape

Classic tablet resolutions such as 768×1024 come from the original 4:3 iPad, and many web layouts still use 768 as a breakpoint. A current 10.9-inch iPad reports 820 × 1180 in portrait and 1180 × 820 in landscape, so check both widths in testing whenever the orientation changes.

Desktop Resolutions from Full HD to 4K

Desktop resolutions are more standardized than phones:

CategoryCommon resolutionsTypical aspect ratiosTypical ratio
Mobile phones360-440 wide (CSS px)19.5:9, 20:92-3.5
Tablets768-1024 wide (CSS px)4:3, 16:102
Laptops1366×768, 1920×108016:9, 16:101-2
Desktop monitors1920×1080, 2560×1440, 3840×216016:9, 21:9 ultrawide1-2

Full HD (1920 × 1080) is still the default for office monitors, QHD (2560 × 1440) is the step up for 27-inch screens, and 4K panels usually run at 150-200% scaling, so they report a smaller CSS width than their native resolution.

Screen Resolution Usage Statistics Worldwide

Usage statistics tell you which rows of the database deserve priority in testing. StatCounter's worldwide data for September 2025 to September 2026 puts 1920 × 1080 first at about 10.7% of global usage, with 360 × 800 the top phone size at 4.82%. Check your own analytics before trusting global popularity, since your audience's web traffic may lean toward desktop or mobile.

Most Common Screen Resolutions in 2026

Across all devices, these screen resolutions show up most in visitor logs:

  • Desktop: 1920 × 1080, 1536 × 864, 1366 × 768 and 2560 × 1440.
  • Mobile: 360 × 800, 390 × 844, 393 × 873 and 412 × 915 CSS sizes.
  • Tablet: 768 × 1024, 810 × 1080 and 820 × 1180.

These common screen resolutions are where most of your users will land, so they make a good first test set.

Why Mobile Device Screen Sizes Are So Fragmented

Desktop screen resolutions are concentrated in a few panels, but device screen sizes on phones are fragmented across hundreds of models and density values. That fragmentation is why a short list of the most common screen resolutions only covers part of your audience, and why fluid sizing beats pixel-perfect targets.

Viewport Sizes, Width Classes and Breakpoints

For responsive design, the viewport matters more than the panel. Android's published window width classes group density-independent widths into compact (under 600), medium (600-839) and expanded (840 and up), all in dp. Those classes make sensible breakpoints for web design too:

  • Under 600: single-column layout, mobile-first navigation.
  • 600-839: two columns, larger touch targets for UX on small tablets and open foldables.
  • 840 and up: sidebars and multi-column UI.

Build responsive pages with fluid layouts, Flexbox and CSS Grid so the layout stretches between breakpoints instead of jumping at exact pixel values. Any viewport size in the table should land cleanly in one of these bands.

Screen Width Matters More Than Screen Heights

Screen width decides how many columns fit, so it drives your layout. Screen heights vary more, even on one phone, because browser toolbars appear and disappear as you scroll. Design for width first and use dvh units where height really matters.

Testing Layouts Against Common Screen Sizes

Responsive testing turns the device screen size database into a checklist. Pick the screen resolutions your users actually have, then check that UI text stays readable, buttons stay visible and nothing scrolls sideways. Good testing also covers zoom levels and larger browser text, since both shrink the effective viewport.

Screen Resolution Testing with DevTools and Emulators

Start in Chrome DevTools: open the Device Toolbar with Ctrl+Shift+M, enter a width and height from the database and set the scale. Android Studio and Xcode emulators add OS chrome, safe areas and rotation. They suit early testing of rotation, but this kind of testing only simulates rendering.

Final Checks on Real Devices

Before release, finish testing on real devices picked from the table so each width band is covered: a 375-wide iPhone SE for compact, a 412-wide mid-size phone, an 820-wide tablet for medium and a 1920×1080 laptop for expanded. Touch behavior, font rendering and browser quirks only show up on hardware, so this testing step catches what emulators miss on a responsive page.

Turning Device Specs into Image Assets

The ratio column of the device specs tells you how many image assets to export for high-density devices. On iOS, a 28 pt icon needs 56 px at @2x and 84 px at @3x. Use the database as a screen size reference here: check the ratio column for each target device to see which 2× and 3× exports you need, instead of guessing from a screen size map of CSS widths alone.

Android Density Buckets from mdpi to xxxhdpi

Google sorts screens into density buckets, and the ratio column tells you which one a phone uses: the S24 at 3 is xxhdpi, and the Pixel 8 at 2.625 also loads those 3× files, scaled down. For a 48 dp icon:

BucketScaleIcon size
mdpi1×48 px
hdpi1.5×72 px
xhdpi2×96 px
xxhdpi3×144 px
xxxhdpi4×192 px

Ship the 4× file at minimum, or use SVG vectors, so even the densest devices in the screen sizes database get a sharp icon.

Frequently Asked Questions

What is the difference between physical and logical resolution?
Physical resolution refers to the actual number of pixels on the screen hardware (e.g. 1170×2532). Logical resolution, also called CSS pixels or device-independent pixels, is what browsers and apps use for layout — calculated by dividing physical pixels by the device pixel ratio (DPR). For example, an iPhone 14 with 1170×2532 physical pixels and a DPR of 3 has a logical resolution of 390×844.
What does PPI mean and why does it matter?
PPI stands for Pixels Per Inch — it measures how densely pixels are packed on a screen. Higher PPI means sharper, crisper images and text. For UI design, PPI matters because it determines how fine your design elements appear. Most modern smartphones range from 300–500 PPI, while desktop monitors typically sit between 90–140 PPI.
What are device-independent pixels (dp or CSS px)?
Device-independent pixels are a virtual unit used in CSS and UI design that remains consistent across devices regardless of pixel density. A screen with a 3x device pixel ratio renders 3 physical pixels for every 1 CSS pixel. This abstraction allows developers to design layouts that look correct on both standard and high-DPI screens without manual scaling.
What is the most common screen resolution in 2026?
According to global usage stats, 1920×1080 (Full HD) remains the most common desktop screen resolution, while 390×844 and 414×896 are among the most common logical resolutions for smartphones. Mobile resolutions vary widely due to the range of Android devices, whereas iOS devices follow a more predictable set of resolutions.
How do I choose which screen sizes to support for responsive design?
Focus on the most popular devices in your target market. A good starting point is supporting the six common CSS breakpoint classes: XS (up to 414dp), S (415–600dp), M (601–800dp), L (801–1024dp), XL (1025–1440dp), and XXL (1441dp+). Use analytics from your own site to identify which resolutions your actual visitors use and prioritize those.
Should I test screen resolutions on emulators or real devices?
Emulators are useful for quick layout checks during development, but they may not accurately replicate real-device rendering, touch behavior, or font rendering. For production-quality testing, especially for critical UI decisions, testing on real physical devices provides the most reliable results.
What is the ideal screen size for responsive design?
There is no single ideal screen size — responsive design should adapt fluidly across all viewports. However, designing around 375–390px logical width covers most modern smartphones, while 768px covers tablets in portrait mode and 1280–1440px handles most desktop layouts. Using percentage-based and fluid grid layouts ensures compatibility across the full spectrum.
What are safe area insets on iPhone?
Safe area insets are regions on iPhone screens (especially those with a notch or Dynamic Island) where system UI elements like the status bar or home indicator overlap your content. CSS provides the env(safe-area-inset-*) variables to account for these zones. You should apply padding or margins using these values to prevent important content from being hidden behind device UI.

About the author

Vinitha Pu

Founder and designer

Vinitha Pu is a graphic designer based in Palakkad, Kerala, who builds free, privacy-friendly browser tools. She studied Textile and Apparel Design at Avinashilingam University and completed a C-Tech in Graphic Design at Image Creative Education in 2025. She designs, builds and maintains the screen and display tools, calculators and guides on ScreenResolutionChecker.

  • Content author: Vinitha Pu
  • Fact checked by: Vinitha Pu. Each calculator is checked against the standard formulas for pixel density, aspect ratio and viewing distance, and each display test is tried on real monitors, TVs and phones before it goes live.
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